Archived
forked from RDTKEditor/RDTKEditor
97 lines
2.1 KiB
C#
97 lines
2.1 KiB
C#
using Newtonsoft.Json;
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using RhythmBase.Components;
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using RhythmBase.Components.Easing;
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namespace RhythmBase.Events
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{
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/// <summary>
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/// Represents an event to move a row with various properties such as position, scale, angle, and pivot.
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/// </summary>
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[JsonObject(ItemNullValueHandling = NullValueHandling.Ignore)]
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public class MoveRow : BaseRowAnimation, IEaseEvent
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="MoveRow"/> class.
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/// </summary>
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public MoveRow()
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{
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Type = EventType.MoveRow;
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Tab = Tabs.Actions;
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}
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/// <summary>
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/// Gets or sets a value indicating whether a custom position is used.
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/// </summary>
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public bool CustomPosition { get; set; }
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/// <summary>
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/// Gets or sets the target of the move row event.
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/// </summary>
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public Targets Target { get; set; }
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/// <summary>
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/// Gets or sets the row position.
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/// </summary>
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[EaseProperty]
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public RDPointE? RowPosition { get; set; }
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/// <summary>
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/// Gets or sets the scale.
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/// </summary>
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[EaseProperty]
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public RDSizeE? Scale { get; set; }
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/// <summary>
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/// Gets or sets the angle.
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/// </summary>
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[EaseProperty]
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public RDExpression? Angle { get; set; }
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/// <summary>
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/// Gets or sets the pivot.
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/// </summary>
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[EaseProperty]
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public float? Pivot { get; set; }
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/// <summary>
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/// Gets or sets the duration of the move row event.
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/// </summary>
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public float Duration { get; set; }
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/// <summary>
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/// Gets or sets the easing type of the move row event.
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/// </summary>
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public EaseType Ease { get; set; }
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/// <summary>
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/// Gets the type of the event.
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/// </summary>
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public override EventType Type { get; }
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/// <summary>
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/// Gets the tab of the event.
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/// </summary>
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public override Tabs Tab { get; }
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/// <summary>
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/// Specifies the targets for the move row event.
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/// </summary>
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public enum Targets
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{
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/// <summary>
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/// Target the whole row.
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/// </summary>
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WholeRow,
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/// <summary>
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/// Target the heart.
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/// </summary>
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Heart,
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/// <summary>
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/// Target the character.
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/// </summary>
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Character
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}
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}
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}
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