using Newtonsoft.Json;
using RhythmBase.Components;
using RhythmBase.Components.Easing;
namespace RhythmBase.Events
{
///
/// Represents an event to move a row with various properties such as position, scale, angle, and pivot.
///
[JsonObject(ItemNullValueHandling = NullValueHandling.Ignore)]
public class MoveRow : BaseRowAnimation, IEaseEvent
{
///
/// Initializes a new instance of the class.
///
public MoveRow()
{
Type = EventType.MoveRow;
Tab = Tabs.Actions;
}
///
/// Gets or sets a value indicating whether a custom position is used.
///
public bool CustomPosition { get; set; }
///
/// Gets or sets the target of the move row event.
///
public Targets Target { get; set; }
///
/// Gets or sets the row position.
///
[EaseProperty]
public RDPointE? RowPosition { get; set; }
///
/// Gets or sets the scale.
///
[EaseProperty]
public RDSizeE? Scale { get; set; }
///
/// Gets or sets the angle.
///
[EaseProperty]
public RDExpression? Angle { get; set; }
///
/// Gets or sets the pivot.
///
[EaseProperty]
public float? Pivot { get; set; }
///
/// Gets or sets the duration of the move row event.
///
public float Duration { get; set; }
///
/// Gets or sets the easing type of the move row event.
///
public EaseType Ease { get; set; }
///
/// Gets the type of the event.
///
public override EventType Type { get; }
///
/// Gets the tab of the event.
///
public override Tabs Tab { get; }
///
/// Specifies the targets for the move row event.
///
public enum Targets
{
///
/// Target the whole row.
///
WholeRow,
///
/// Target the heart.
///
Heart,
///
/// Target the character.
///
Character
}
}
}