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C#

using Newtonsoft.Json;
using RhythmBase.Components;
using RhythmBase.Components.Easing;
namespace RhythmBase.Events
{
/// <summary>
/// Represents an event to move a row with various properties such as position, scale, angle, and pivot.
/// </summary>
[JsonObject(ItemNullValueHandling = NullValueHandling.Ignore)]
public class MoveRow : BaseRowAnimation, IEaseEvent
{
/// <summary>
/// Initializes a new instance of the <see cref="MoveRow"/> class.
/// </summary>
public MoveRow()
{
Type = EventType.MoveRow;
Tab = Tabs.Actions;
}
/// <summary>
/// Gets or sets a value indicating whether a custom position is used.
/// </summary>
public bool CustomPosition { get; set; }
/// <summary>
/// Gets or sets the target of the move row event.
/// </summary>
public Targets Target { get; set; }
/// <summary>
/// Gets or sets the row position.
/// </summary>
[EaseProperty]
public RDPointE? RowPosition { get; set; }
/// <summary>
/// Gets or sets the scale.
/// </summary>
[EaseProperty]
public RDSizeE? Scale { get; set; }
/// <summary>
/// Gets or sets the angle.
/// </summary>
[EaseProperty]
public RDExpression? Angle { get; set; }
/// <summary>
/// Gets or sets the pivot.
/// </summary>
[EaseProperty]
public float? Pivot { get; set; }
/// <summary>
/// Gets or sets the duration of the move row event.
/// </summary>
public float Duration { get; set; }
/// <summary>
/// Gets or sets the easing type of the move row event.
/// </summary>
public EaseType Ease { get; set; }
/// <summary>
/// Gets the type of the event.
/// </summary>
public override EventType Type { get; }
/// <summary>
/// Gets the tab of the event.
/// </summary>
public override Tabs Tab { get; }
/// <summary>
/// Specifies the targets for the move row event.
/// </summary>
public enum Targets
{
/// <summary>
/// Target the whole row.
/// </summary>
WholeRow,
/// <summary>
/// Target the heart.
/// </summary>
Heart,
/// <summary>
/// Target the character.
/// </summary>
Character
}
}
}