Archived
forked from RDTKEditor/RDTKEditor
50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
using RhythmBase.Components;
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namespace RhythmBase.Events
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{
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/// <summary>
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/// Represents a camera pulse event in a room.
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/// </summary>
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public class PulseCamera : BaseEvent, IRoomEvent
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="PulseCamera"/> class.
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/// </summary>
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public PulseCamera()
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{
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Rooms = new RDRoom(true, new byte[1]);
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Type = EventType.PulseCamera;
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Tab = Tabs.Actions;
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}
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/// <summary>
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/// Gets or sets the rooms associated with the event.
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/// </summary>
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public RDRoom Rooms { get; set; }
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/// <summary>
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/// Gets or sets the strength of the pulse.
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/// </summary>
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public byte Strength { get; set; }
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/// <summary>
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/// Gets or sets the count of pulses.
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/// </summary>
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public int Count { get; set; }
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/// <summary>
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/// Gets or sets the frequency of the pulses.
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/// </summary>
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public float Frequency { get; set; }
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/// <summary>
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/// Gets the type of the event.
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/// </summary>
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public override EventType Type { get; }
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/// <summary>
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/// Gets the tab associated with the event.
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/// </summary>
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public override Tabs Tab { get; }
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}
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}
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