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C#

namespace RhythmBase.Events
{
/// <summary>
/// Represents an event that occurs when a level is finished.
/// </summary>
public class FinishLevel : BaseEvent
{
/// <summary>
/// Initializes a new instance of the <see cref="FinishLevel"/> class.
/// </summary>
public FinishLevel()
{
Type = EventType.FinishLevel;
Tab = Tabs.Actions;
}
/// <summary>
/// Gets the type of the event.
/// </summary>
public override EventType Type { get; }
/// <summary>
/// Gets the tab associated with the event.
/// </summary>
public override Tabs Tab { get; }
}
}