namespace RhythmBase.Events
{
///
/// Represents an event that occurs when a level is finished.
///
public class FinishLevel : BaseEvent
{
///
/// Initializes a new instance of the class.
///
public FinishLevel()
{
Type = EventType.FinishLevel;
Tab = Tabs.Actions;
}
///
/// Gets the type of the event.
///
public override EventType Type { get; }
///
/// Gets the tab associated with the event.
///
public override Tabs Tab { get; }
}
}