namespace RhythmBase.Events { /// /// Represents an event that occurs when a level is finished. /// public class FinishLevel : BaseEvent { /// /// Initializes a new instance of the class. /// public FinishLevel() { Type = EventType.FinishLevel; Tab = Tabs.Actions; } /// /// Gets the type of the event. /// public override EventType Type { get; } /// /// Gets the tab associated with the event. /// public override Tabs Tab { get; } } }