Archived
forked from RDTKEditor/RDTKEditor
49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
using Newtonsoft.Json;
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using RhythmBase.Components;
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using RhythmBase.Components.Easing;
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namespace RhythmBase.Events
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{
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/// <summary>
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/// Represents an event that fades a room.
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/// </summary>
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public class FadeRoom : BaseEvent, IEaseEvent
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="FadeRoom"/> class.
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/// </summary>
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public FadeRoom() { }
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/// <summary>
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/// Gets or sets the easing type for the fade effect.
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/// </summary>
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public EaseType Ease { get; set; }
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/// <summary>
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/// Gets or sets the opacity level for the fade effect.
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/// </summary>
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[EaseProperty]
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public uint Opacity { get; set; }
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/// <summary>
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/// Gets or sets the duration of the fade effect.
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/// </summary>
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public float Duration { get; set; }
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/// <summary>
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/// Gets the type of the event.
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/// </summary>
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public override EventType Type { get; } = EventType.FadeRoom;
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/// <summary>
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/// Gets the tab associated with the event.
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/// </summary>
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public override Tabs Tab { get; } = Tabs.Rooms;
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/// <summary>
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/// Gets the room associated with the event.
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/// </summary>
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[JsonIgnore]
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public RDRoom Room => new RDSingleRoom((byte)Y);
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}
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}
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