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C#

using Newtonsoft.Json;
using RhythmBase.Converters;
using RhythmBase.Extensions;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
namespace RhythmBase.Components
{
/// <summary>
/// A point whose horizontal and vertical coordinates are <strong>nullable</strong> <see langword="float" />
/// </summary>
[JsonConverter(typeof(RDPointsConverter))]
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public struct RDPoint(float? x, float? y) : IRDVortex<RDPoint, RDSize, float?>, IRDVortex<RDPoint, RDSizeI, float?>
{
/// <summary>
/// Initializes a new instance of the <see cref="RDPoint"/> struct with the specified size.
/// </summary>
/// <param name="sz">The size to initialize the point with.</param>
public RDPoint(RDSize sz) : this(sz.Width, sz.Height) { }
/// <summary>
/// Gets a value indicating whether this point is empty.
/// </summary>
public readonly bool IsEmpty => X == null && Y == null;
/// <summary>
/// Gets or sets the X coordinate of the point.
/// </summary>
public float? X { get; set; } = x;
/// <summary>
/// Gets or sets the Y coordinate of the point.
/// </summary>
public float? Y { get; set; } = y;
/// <summary>
/// Offsets the point by the specified point.
/// </summary>
/// <param name="p">The point to offset by.</param>
public void Offset(RDPoint p)
{
X += p.X;
Y += p.Y;
}
/// <summary>
/// Offsets the point by the specified amounts.
/// </summary>
/// <param name="dx">The amount to offset the X coordinate.</param>
/// <param name="dy">The amount to offset the Y coordinate.</param>
public void Offset(float? dx, float? dy)
{
X += dx;
Y += dy;
}
/// <summary>
/// Adds the specified size to the point.
/// </summary>
/// <param name="pt">The point to add to.</param>
/// <param name="sz">The size to add.</param>
/// <returns>A new point that is the result of the addition.</returns>
public static RDPoint Add(RDPoint pt, RDSizeI sz) => new(
pt.X + sz.Width, pt.Y + sz.Height
);
/// <summary>
/// Adds the specified size to the point.
/// </summary>
/// <param name="pt">The point to add to.</param>
/// <param name="sz">The size to add.</param>
/// <returns>A new point that is the result of the addition.</returns>
public static RDPoint Add(RDPoint pt, RDSize sz) => new(
pt.X + sz.Width, pt.Y + sz.Height
);
/// <summary>
/// Subtracts the specified size from the point.
/// </summary>
/// <param name="pt">The point to subtract from.</param>
/// <param name="sz">The size to subtract.</param>
/// <returns>A new point that is the result of the subtraction.</returns>
public static RDPoint Subtract(RDPoint pt, RDSizeI sz) => new(
pt.X - sz.Width, pt.Y - sz.Height
);
/// <summary>
/// Subtracts the specified size from the point.
/// </summary>
/// <param name="pt">The point to subtract from.</param>
/// <param name="sz">The size to subtract.</param>
/// <returns>A new point that is the result of the subtraction.</returns>
public static RDPoint Subtract(RDPoint pt, RDSize sz) => new(
pt.X - sz.Width, pt.Y - sz.Height
);
/// <summary>
/// Multiplies the point by the specified matrix.
/// </summary>
/// <param name="matrix">The matrix to multiply by.</param>
/// <returns>A new point that is the result of the multiplication.</returns>
/// <exception cref="Exception">Thrown when the matrix is not a 2x2 matrix.</exception>
public readonly RDPoint MultipyByMatrix(float[,] matrix)
{
if (matrix.Rank == 2 && matrix.Length == 4)
{
RDPoint MultipyByMatrix = new(X * matrix[0, 0] + Y * matrix[1, 0], X * matrix[0, 1] + Y * matrix[1, 1]);
return MultipyByMatrix;
}
throw new Exception("Matrix not match, 2*2 matrix expected.");
}
/// <summary>
/// Rotate.
/// </summary>
public readonly RDPoint Rotate(float angle)
{
float[,] array = new float[2, 2];
array[0, 0] = (float)Math.Cos((double)angle);
array[0, 1] = (float)Math.Sin((double)angle);
array[1, 0] = (float)-(float)Math.Sin((double)angle);
array[1, 1] = (float)Math.Cos((double)angle);
return MultipyByMatrix(array);
}
/// <summary>
/// Rotate at a given pivot.
/// </summary>
/// <param name="pivot">Given pivot.</param>
/// <param name="angle">Angle.</param>
/// <returns></returns>
public readonly RDPoint Rotate(RDPointN pivot, float angle) => (this - new RDSizeN(pivot)).Rotate(angle) + new RDSizeN(pivot);
/// <inheritdoc/>
public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is RDPoint e && Equals(e);
/// <inheritdoc/>
public override readonly int GetHashCode()
{
HashCode h = default;
h.Add(X);
h.Add(Y);
return h.ToHashCode();
}
/// <inheritdoc/>
public override readonly string ToString() => $"[{X?.ToString() ?? "null"}, {Y?.ToString() ?? "null"}]";
/// <inheritdoc/>
public readonly bool Equals(RDPoint other) => other.X.NullableEquals(X) && other.Y.NullableEquals(Y);
/// <inheritdoc/>
public static RDPoint operator +(RDPoint pt, RDSizeI sz) => Add(pt, sz);
/// <inheritdoc/>
public static RDPoint operator +(RDPoint pt, RDSize sz) => Add(pt, sz);
/// <inheritdoc/>
public static RDPoint operator -(RDPoint pt, RDSizeI sz) => Subtract(pt, sz);
/// <inheritdoc/>
public static RDPoint operator -(RDPoint pt, RDSize sz) => Subtract(pt, sz);
/// <inheritdoc/>
public static RDPoint operator *(RDPoint pt, float? x) => new(pt.X * x, pt.Y * x);
/// <inheritdoc/>
public static RDPoint operator /(RDPoint pt, float? x) => new(pt.X / x, pt.Y / x);
/// <inheritdoc/>
public static bool operator ==(RDPoint left, RDPoint right) => left.Equals(right);
/// <inheritdoc/>
public static bool operator !=(RDPoint left, RDPoint right) => !left.Equals(right);
/// <summary>
/// Implicitly converts an <see cref="RDPoint"/> to an <see cref="RDPointE"/>.
/// </summary>
/// <param name="p">The <see cref="RDPoint"/> to convert.</param>
/// <returns>A new <see cref="RDPointE"/> with the same coordinates as the input <see cref="RDPoint"/>.</returns>
public static implicit operator RDPointE(RDPoint p) => new(p.X, p.Y);
/// <summary>
/// Explicitly converts an <see cref="RDPoint"/> to an <see cref="RDSize"/>.
/// </summary>
/// <param name="p">The <see cref="RDPoint"/> to convert.</param>
/// <returns>A new <see cref="RDSize"/> with the same coordinates as the input <see cref="RDPoint"/>.</returns>
public static explicit operator RDSize(RDPoint p) => new(p.X, p.Y);
private readonly string GetDebuggerDisplay() => ToString();
}
}