Archived
forked from RDTKEditor/RDTKEditor
176 lines
6.5 KiB
C#
176 lines
6.5 KiB
C#
using Newtonsoft.Json;
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using RhythmBase.Converters;
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using RhythmBase.Extensions;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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namespace RhythmBase.Components
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{
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/// <summary>
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/// A point whose horizontal and vertical coordinates are <strong>nullable</strong> <see langword="float" />
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/// </summary>
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[JsonConverter(typeof(RDPointsConverter))]
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[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
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public struct RDPoint(float? x, float? y) : IRDVortex<RDPoint, RDSize, float?>, IRDVortex<RDPoint, RDSizeI, float?>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="RDPoint"/> struct with the specified size.
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/// </summary>
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/// <param name="sz">The size to initialize the point with.</param>
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public RDPoint(RDSize sz) : this(sz.Width, sz.Height) { }
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/// <summary>
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/// Gets a value indicating whether this point is empty.
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/// </summary>
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public readonly bool IsEmpty => X == null && Y == null;
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/// <summary>
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/// Gets or sets the X coordinate of the point.
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/// </summary>
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public float? X { get; set; } = x;
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/// <summary>
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/// Gets or sets the Y coordinate of the point.
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/// </summary>
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public float? Y { get; set; } = y;
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/// <summary>
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/// Offsets the point by the specified point.
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/// </summary>
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/// <param name="p">The point to offset by.</param>
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public void Offset(RDPoint p)
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{
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X += p.X;
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Y += p.Y;
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}
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/// <summary>
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/// Offsets the point by the specified amounts.
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/// </summary>
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/// <param name="dx">The amount to offset the X coordinate.</param>
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/// <param name="dy">The amount to offset the Y coordinate.</param>
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public void Offset(float? dx, float? dy)
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{
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X += dx;
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Y += dy;
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}
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/// <summary>
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/// Adds the specified size to the point.
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/// </summary>
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/// <param name="pt">The point to add to.</param>
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/// <param name="sz">The size to add.</param>
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/// <returns>A new point that is the result of the addition.</returns>
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public static RDPoint Add(RDPoint pt, RDSizeI sz) => new(
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pt.X + sz.Width, pt.Y + sz.Height
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);
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/// <summary>
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/// Adds the specified size to the point.
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/// </summary>
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/// <param name="pt">The point to add to.</param>
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/// <param name="sz">The size to add.</param>
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/// <returns>A new point that is the result of the addition.</returns>
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public static RDPoint Add(RDPoint pt, RDSize sz) => new(
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pt.X + sz.Width, pt.Y + sz.Height
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);
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/// <summary>
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/// Subtracts the specified size from the point.
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/// </summary>
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/// <param name="pt">The point to subtract from.</param>
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/// <param name="sz">The size to subtract.</param>
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/// <returns>A new point that is the result of the subtraction.</returns>
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public static RDPoint Subtract(RDPoint pt, RDSizeI sz) => new(
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pt.X - sz.Width, pt.Y - sz.Height
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);
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/// <summary>
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/// Subtracts the specified size from the point.
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/// </summary>
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/// <param name="pt">The point to subtract from.</param>
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/// <param name="sz">The size to subtract.</param>
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/// <returns>A new point that is the result of the subtraction.</returns>
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public static RDPoint Subtract(RDPoint pt, RDSize sz) => new(
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pt.X - sz.Width, pt.Y - sz.Height
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);
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/// <summary>
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/// Multiplies the point by the specified matrix.
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/// </summary>
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/// <param name="matrix">The matrix to multiply by.</param>
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/// <returns>A new point that is the result of the multiplication.</returns>
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/// <exception cref="Exception">Thrown when the matrix is not a 2x2 matrix.</exception>
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public readonly RDPoint MultipyByMatrix(float[,] matrix)
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{
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if (matrix.Rank == 2 && matrix.Length == 4)
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{
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RDPoint MultipyByMatrix = new(X * matrix[0, 0] + Y * matrix[1, 0], X * matrix[0, 1] + Y * matrix[1, 1]);
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return MultipyByMatrix;
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}
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throw new Exception("Matrix not match, 2*2 matrix expected.");
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}
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/// <summary>
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/// Rotate.
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/// </summary>
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public readonly RDPoint Rotate(float angle)
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{
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float[,] array = new float[2, 2];
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array[0, 0] = (float)Math.Cos((double)angle);
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array[0, 1] = (float)Math.Sin((double)angle);
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array[1, 0] = (float)-(float)Math.Sin((double)angle);
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array[1, 1] = (float)Math.Cos((double)angle);
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return MultipyByMatrix(array);
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}
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/// <summary>
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/// Rotate at a given pivot.
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/// </summary>
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/// <param name="pivot">Given pivot.</param>
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/// <param name="angle">Angle.</param>
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/// <returns></returns>
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public readonly RDPoint Rotate(RDPointN pivot, float angle) => (this - new RDSizeN(pivot)).Rotate(angle) + new RDSizeN(pivot);
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/// <inheritdoc/>
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public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is RDPoint e && Equals(e);
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/// <inheritdoc/>
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public override readonly int GetHashCode()
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{
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HashCode h = default;
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h.Add(X);
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h.Add(Y);
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return h.ToHashCode();
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}
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/// <inheritdoc/>
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public override readonly string ToString() => $"[{X?.ToString() ?? "null"}, {Y?.ToString() ?? "null"}]";
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/// <inheritdoc/>
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public readonly bool Equals(RDPoint other) => other.X.NullableEquals(X) && other.Y.NullableEquals(Y);
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/// <inheritdoc/>
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public static RDPoint operator +(RDPoint pt, RDSizeI sz) => Add(pt, sz);
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/// <inheritdoc/>
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public static RDPoint operator +(RDPoint pt, RDSize sz) => Add(pt, sz);
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/// <inheritdoc/>
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public static RDPoint operator -(RDPoint pt, RDSizeI sz) => Subtract(pt, sz);
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/// <inheritdoc/>
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public static RDPoint operator -(RDPoint pt, RDSize sz) => Subtract(pt, sz);
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/// <inheritdoc/>
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public static RDPoint operator *(RDPoint pt, float? x) => new(pt.X * x, pt.Y * x);
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/// <inheritdoc/>
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public static RDPoint operator /(RDPoint pt, float? x) => new(pt.X / x, pt.Y / x);
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/// <inheritdoc/>
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public static bool operator ==(RDPoint left, RDPoint right) => left.Equals(right);
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/// <inheritdoc/>
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public static bool operator !=(RDPoint left, RDPoint right) => !left.Equals(right);
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/// <summary>
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/// Implicitly converts an <see cref="RDPoint"/> to an <see cref="RDPointE"/>.
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/// </summary>
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/// <param name="p">The <see cref="RDPoint"/> to convert.</param>
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/// <returns>A new <see cref="RDPointE"/> with the same coordinates as the input <see cref="RDPoint"/>.</returns>
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public static implicit operator RDPointE(RDPoint p) => new(p.X, p.Y);
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/// <summary>
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/// Explicitly converts an <see cref="RDPoint"/> to an <see cref="RDSize"/>.
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/// </summary>
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/// <param name="p">The <see cref="RDPoint"/> to convert.</param>
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/// <returns>A new <see cref="RDSize"/> with the same coordinates as the input <see cref="RDPoint"/>.</returns>
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public static explicit operator RDSize(RDPoint p) => new(p.X, p.Y);
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private readonly string GetDebuggerDisplay() => ToString();
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}
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}
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