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RDTKEditor/RhythmBaseCore/Events/PlayExpression.cs
T

44 lines
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C#

namespace RhythmBase.Events
{
/// <summary>
/// Represents an event that plays an expression.
/// </summary>
public class PlayExpression : BaseRowAnimation
{
/// <summary>
/// Initializes a new instance of the <see cref="PlayExpression"/> class.
/// </summary>
public PlayExpression()
{
Type = EventType.PlayExpression;
Tab = Tabs.Actions;
}
/// <summary>
/// Gets or sets the expression to be played.
/// </summary>
public string Expression { get; set; } = "";
/// <summary>
/// Gets or sets a value indicating whether to replace the current expression.
/// </summary>
public bool Replace { get; set; }
/// <summary>
/// Gets the type of the event.
/// </summary>
public override EventType Type { get; }
/// <summary>
/// Gets the tab where the event is categorized.
/// </summary>
public override Tabs Tab { get; }
/// <summary>
/// Returns a string that represents the current object.
/// </summary>
/// <returns>A string that represents the current object.</returns>
public override string ToString() => base.ToString() + $" {Expression}";
}
}