using System; using RhythmBase.Components; using RhythmBase.Components.Easing; using RhythmBase.Events; namespace RhythmBase.Adofai.Events { public class ADBloom : ADBaseTaggedTileAction, IEaseEvent { public ADBloom() { Type = ADEventType.Bloom; } public override ADEventType Type { get; } public bool Enabled { get; set; } public int Threshold { get; set; } public int Intensity { get; set; } public RDColor Color { get; set; } public float Duration { get; set; } public EaseType Ease { get; set; } } }