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RDTKEditor/RhythmBaseCore/Components/RDBeat.cs
T

446 lines
15 KiB
C#

using RhythmBase.Exceptions;
using RhythmBase.Utils;
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
namespace RhythmBase.Components
{
/// <summary>
/// A beat.
/// </summary>
public struct RDBeat : IComparable<RDBeat>, IEquatable<RDBeat>, IComparisonOperators<RDBeat, RDBeat, bool>
{
internal readonly RDLevel? BaseLevel => _calculator?.Collection;
/// <summary>
/// Whether this beat cannot be calculated.
/// </summary>
[MemberNotNullWhen(false, nameof(_calculator))]
public readonly bool IsEmpty => _calculator == null || (!_isBeatLoaded && !_isBarBeatLoaded && !_isTimeSpanLoaded);
/// <summary>
/// The total number of beats from this moment to the beginning of the level.
/// </summary>
public float BeatOnly
{
get
{
IfNullThrowException();
if (!_isBeatLoaded)
{
if (_isBarBeatLoaded)
_beat = _calculator!.BarBeatToBeatOnly(_BarBeat.Bar, _BarBeat.Beat) - 1f;
else if (_isTimeSpanLoaded)
_beat = _calculator!.TimeSpanToBeatOnly(_TimeSpan) - 1f;
_isBeatLoaded = true;
}
return _beat + 1f;
}
}
/// <summary>
/// The actual bar and beat of this moment.
/// </summary>
public (uint bar, float beat) BarBeat
{
get
{
IfNullThrowException();
if (!_isBarBeatLoaded)
{
if (_isBeatLoaded)
_BarBeat = _calculator!.BeatOnlyToBarBeat(_beat + 1f);
else if (_isTimeSpanLoaded)
{
_beat = _calculator!.TimeSpanToBeatOnly(_TimeSpan) - 1f;
_isBeatLoaded = true;
_BarBeat = _calculator.BeatOnlyToBarBeat(_beat + 1f);
}
_isBarBeatLoaded = true;
}
return _BarBeat;
}
}
/// <summary>
/// The total amount of time from the beginning of the level to this beat.
/// </summary>
public TimeSpan TimeSpan
{
get
{
IfNullThrowException();
if (!_isTimeSpanLoaded)
{
if (_isBeatLoaded)
_TimeSpan = _calculator!.BeatOnlyToTimeSpan(_beat + 1f);
else
{
if (_isBarBeatLoaded)
{
_beat = _calculator!.BarBeatToBeatOnly(_BarBeat.Bar, _BarBeat.Beat) - 1f;
_isBeatLoaded = true;
_TimeSpan = _calculator.BeatOnlyToTimeSpan(_beat + 1f);
}
}
_isTimeSpanLoaded = true;
}
return _TimeSpan;
}
}
/// <summary>
/// The number of beats per minute followed at this moment.
/// </summary>
public float BPM
{
get
{
if (!_isBPMLoaded)
{
_BPM = _calculator?.BeatsPerMinuteOf(this) ?? throw new InvalidRDBeatException();
_isBPMLoaded = true;
}
return _BPM;
}
}
/// <summary>
/// The number of beats per bar followed at this moment.
/// </summary>
public float CPB
{
get
{
if (!_isCPBLoaded)
{
_CPB = (uint)Math.Round(_calculator?.CrotchetsPerBarOf(this) ?? throw new InvalidRDBeatException());
_isCPBLoaded = true;
}
return _CPB;
}
}
/// <summary>
/// Construct an instance without specifying a calculator.
/// </summary>
/// <param name="beatOnly">The total number of beats from this moment to the beginning of the level.</param>
public RDBeat(float beatOnly)
{
this = default;
if (beatOnly < 1)
throw new OverflowException(string.Format("The beat must not be less than 1, but {0} is given", beatOnly));
_beat = beatOnly - 1f;
_isBeatLoaded = true;
}
/// <summary>
/// Constructs an instance of RDBeat with the specified bar and beat.
/// </summary>
/// <param name="bar">The actual bar of this moment. Must be greater than or equal to 1.</param>
/// <param name="beat">The actual beat of this moment. Must be greater than or equal to 1.</param>
/// <exception cref="OverflowException">Thrown when the bar or beat is less than 1.</exception>
public RDBeat(uint bar, float beat)
{
this = default;
if (bar < 1)
throw new OverflowException(string.Format("The bar must not be less than 1, but {0} is given", bar));
if (beat < 1)
throw new OverflowException(string.Format("The beat must not be less than 1, but {0} is given", beat));
_BarBeat = new ValueTuple<uint, float>(bar, beat);
_isBarBeatLoaded = true;
}
/// <summary>
/// Constructs an instance of RDBeat with the specified time span.
/// </summary>
/// <param name="timeSpan">The total amount of time from the start of the level to the moment.</param>
/// <exception cref="OverflowException">Thrown when the time span is less than zero.</exception>
public RDBeat(TimeSpan timeSpan)
{
this = default;
if (timeSpan < TimeSpan.Zero)
throw new OverflowException(string.Format("The time must not be less than zero, but {0} is given", timeSpan));
_TimeSpan = timeSpan;
_isTimeSpanLoaded = true;
}
/// <summary>
/// Construct an instance with specifying a calculator.
/// </summary>
/// <param name="calculator">Specified calculator.</param>
/// <param name="beatOnly">The total number of beats from this moment to the beginning of the level.</param>
public RDBeat(BeatCalculator? calculator, float beatOnly)
{
this = new RDBeat(beatOnly);
_calculator = calculator;
}
/// <summary>
/// Construct an instance with specifying a calculator.
/// </summary>
/// <param name="calculator">Specified calculator.</param>
/// <param name="bar">The actual bar of this moment.</param>
/// <param name="beat">The actual beat of this moment.</param>
public RDBeat(BeatCalculator calculator, uint bar, float beat)
{
this = new RDBeat(bar, beat);
_calculator = calculator;
_beat = _calculator.BarBeatToBeatOnly(bar, beat) - 1f;
}
/// <summary>
/// Construct an instance with specifying a calculator.
/// </summary>
/// <param name="calculator">Specified calculator.</param>
/// <param name="timeSpan">The total amount of time from the start of the level to the moment</param>
public RDBeat(BeatCalculator calculator, TimeSpan timeSpan)
{
this = new RDBeat(timeSpan);
_calculator = calculator;
_beat = _calculator.TimeSpanToBeatOnly(timeSpan) - 1f;
}
/// <summary>
/// Construct an instance with specifying a calculator.
/// </summary>
/// <param name="calculator">Specified calculator.</param>
/// <param name="beat">Another instance.</param>
public RDBeat(BeatCalculator calculator, RDBeat beat)
{
this = default;
if (beat._isBeatLoaded)
{
if (beat._beat < 0f)
throw new OverflowException(string.Format("The beat must not be less than 1, but {0} is given", beat._beat));
_beat = beat._beat;
_isBeatLoaded = true;
_calculator = calculator;
}
else if (beat._isBarBeatLoaded)
{
if (beat._BarBeat.Bar < 1)
throw new OverflowException(string.Format("The bar must not be less than 1, but {0} is given", beat._BarBeat.Bar));
if (beat._BarBeat.Beat < 1)
throw new OverflowException(string.Format("The beat must not be less than 1, but {0} is given", beat._BarBeat.Beat));
_BarBeat = beat._BarBeat;
_isBarBeatLoaded = true;
_calculator = calculator;
_beat = _calculator.BarBeatToBeatOnly(beat._BarBeat.Bar, beat._BarBeat.Beat) - 1f;
}
else if (beat._isTimeSpanLoaded)
{
if (beat._TimeSpan < TimeSpan.Zero)
throw new OverflowException(string.Format("The time must not be less than zero, but {0} is given", beat._TimeSpan));
_TimeSpan = beat._TimeSpan;
_isTimeSpanLoaded = true;
_calculator = calculator;
_beat = _calculator.TimeSpanToBeatOnly(TimeSpan) - 1f;
}
}
/// <summary>
/// Construct a beat of the 1st beat from the calculator
/// </summary>
/// <param name="calculator">Specified calculator.</param>
/// <returns>The first beat tied to the level.</returns>
public static RDBeat Default(BeatCalculator calculator)
{
RDBeat Default = new(calculator, 1f);
return Default;
}
/// <summary>
/// Determine if two beats come from the same level
/// </summary>
/// <param name="a">A beat.</param>
/// <param name="b">Another beat.</param>
/// <param name="throw">If true, an exception will be thrown when two beats do not come from the same level.</param>
/// <returns></returns>
public static bool FromSameLevel(RDBeat a, RDBeat b, bool @throw = false) =>
(a._calculator?.Equals(b._calculator) ?? true)
|| (@throw ? throw new RhythmBaseException("Beats must come from the same RDLevel.") : false);
/// <summary>
/// Determine if two beats are from the same level.
/// <br />
/// If any of them does not come from any level, it will also return true.
/// </summary>
/// <param name="a">A beat.</param>
/// <param name="b">Another beat.</param>
/// <param name="throw">If true, an exception will be thrown when two beats do not come from the same level.</param>
/// <returns></returns>
public static bool FromSameLevelOrNull(RDBeat a, RDBeat b, bool @throw = false) => a._calculator == null || b._calculator == null || FromSameLevel(a, b, @throw);
/// <summary>
/// Determine if two beats are from the same level.
/// </summary>
/// <param name="b">Another beat.</param>
/// <param name="throw">If true, an exception will be thrown when two beats do not come from the same level.</param>
/// <returns></returns>
[MemberNotNullWhen(true)]
public readonly bool FromSameLevel(RDBeat b, bool @throw = false) => FromSameLevel(this, b, @throw);
/// <summary>
/// Determine if two beats are from the same level.
/// <br />
/// If any of them does not come from any level, it will also return true.
/// </summary>
/// <param name="b">Another beat.</param>
/// <param name="throw">If true, an exception will be thrown when two beats do not come from the same level.</param>
/// <returns></returns>
public readonly bool FromSameLevelOrNull(RDBeat b, bool @throw = false) => BaseLevel == null || b.BaseLevel == null || FromSameLevel(b, @throw);
/// <summary>
/// Returns a new instance of unbinding the level.
/// </summary>
/// <returns>A new instance of unbinding the level.</returns>
public readonly RDBeat WithoutBinding()
{
RDBeat result = this;
if (result._calculator != null)
result.Cache();
result._calculator = null;
return result;
}
/// <summary>
/// 校验这个实例是否缺少在转换单位时必需的参数并抛出异常
/// </summary>
/// <exception cref="InvalidRDBeatException"></exception>
internal readonly void IfNullThrowException()
{
if (IsEmpty)
{
throw new InvalidRDBeatException();
}
}
/// <summary>
/// Refresh the cache.
/// </summary>
public void ResetCache()
{
object __ = BeatOnly;
_isBarBeatLoaded = false;
_isTimeSpanLoaded = false;
}
/// <summary>
/// Caches the current state of the beat by accessing its properties.
/// </summary>
/// <exception cref="InvalidRDBeatException">Thrown when the beat cannot be calculated.</exception>
public void Cache()
{
IfNullThrowException();
object __ = BeatOnly;
__ = BarBeat;
__ = TimeSpan;
}
/// <summary>
///
/// </summary>
internal void ResetBPM()
{
if (!_isBeatLoaded)
_beat = (_calculator?.TimeSpanToBeatOnly(_TimeSpan) - 1f) ?? throw new InvalidRDBeatException();
_isBeatLoaded = true;
_isTimeSpanLoaded = false;
_isBPMLoaded = false;
}
internal void ResetCPB()
{
if (!_isBeatLoaded)
_beat = (_calculator?.BarBeatToBeatOnly(_BarBeat.Bar, _BarBeat.Beat) - 1f) ?? throw new InvalidRDBeatException();
_isBeatLoaded = true;
_isBarBeatLoaded = false;
_isCPBLoaded = false;
}
/// <inheritdoc/>
public static RDBeat operator +(RDBeat a, float b)
{
RDBeat result;
if (!a.IsEmpty)
result = new RDBeat(a._calculator, a.BeatOnly + b);
else
{
if (!a._isBeatLoaded)
throw new ArgumentNullException(nameof(a), "The beat cannot be calculate.");
result = new RDBeat(a._beat + b);
}
return result;
}
/// <inheritdoc/>
public static RDBeat operator +(RDBeat a, TimeSpan b)
{
RDBeat result;
if (!a.IsEmpty)
result = new RDBeat(a._calculator, a.TimeSpan + b);
else
{
if (!a._isBeatLoaded)
throw new ArgumentNullException(nameof(a), "The beat cannot be calculate.");
result = new RDBeat(a._TimeSpan + b);
}
return result;
}
/// <inheritdoc/>
public static RDBeat operator -(RDBeat a, float b)
{
RDBeat result;
if (!a.IsEmpty)
result = new RDBeat(a._calculator, a.BeatOnly - b);
else
{
if (!a._isBeatLoaded)
throw new ArgumentNullException(nameof(a), "The beat cannot be calculate.");
result = new RDBeat(a._beat - b);
}
return result;
}
/// <inheritdoc/>
public static RDBeat operator -(RDBeat a, TimeSpan b)
{
RDBeat result;
if (!a.IsEmpty)
result = new RDBeat(a._calculator, a.TimeSpan - b);
else
{
if (!a._isBeatLoaded)
throw new ArgumentNullException(nameof(a), "The beat cannot be calculate.");
result = new RDBeat(a._TimeSpan - b);
}
return result;
}
/// <inheritdoc/>
public static bool operator >(RDBeat a, RDBeat b) => FromSameLevel(a, b, true) && a.BeatOnly > b.BeatOnly;
/// <inheritdoc/>
public static bool operator <(RDBeat a, RDBeat b) => FromSameLevel(a, b, true) && a.BeatOnly < b.BeatOnly;
/// <inheritdoc/>
public static bool operator >=(RDBeat a, RDBeat b) => FromSameLevel(a, b, true) && a.BeatOnly >= b.BeatOnly;
/// <inheritdoc/>
public static bool operator <=(RDBeat a, RDBeat b) => FromSameLevel(a, b, true) && a.BeatOnly <= b.BeatOnly;
/// <inheritdoc/>
public static bool operator ==(RDBeat a, RDBeat b) => (FromSameLevel(a, b, true) && a._beat == b._beat) || (a._isBarBeatLoaded && b._isBarBeatLoaded && a._BarBeat.Bar == b._BarBeat.Bar && a._BarBeat.Beat == b._BarBeat.Beat) || (a._isTimeSpanLoaded && b._isTimeSpanLoaded && a._TimeSpan == b._TimeSpan) || a.BeatOnly == b.BeatOnly;
/// <inheritdoc/>
public static bool operator !=(RDBeat a, RDBeat b) => !(a == b);
/// <inheritdoc/>
public override string ToString()
{
string ToString;
if (IsEmpty)
ToString = string.Format("[{0},{1},{2}]", _isBeatLoaded ? _beat.ToString() : "?", _isBarBeatLoaded ? _BarBeat.ToString() : "?", _isTimeSpanLoaded ? _TimeSpan.ToString() : "?");
else
ToString = string.Format("[{0},{1}]", BarBeat.bar, BarBeat.beat);
return ToString;
}
/// <inheritdoc/>
public readonly override bool Equals([NotNullWhen(true)] object? obj) => obj is RDBeat e && Equals(e);
/// <inheritdoc/>
public readonly bool Equals(RDBeat other) => this == other;
/// <inheritdoc/>
public override int GetHashCode() => HashCode.Combine(BeatOnly, BaseLevel);
/// <inheritdoc/>
public int CompareTo(RDBeat other)
{
float result = BeatOnly - other.BeatOnly;
int CompareTo;
if (result > 0f)
CompareTo = 1;
else if (result < 0f)
CompareTo = -1;
else
CompareTo = 0;
return CompareTo;
}
internal BeatCalculator? _calculator;
private bool _isBeatLoaded;
private bool _isBarBeatLoaded;
private bool _isTimeSpanLoaded;
private bool _isBPMLoaded;
private bool _isCPBLoaded;
private float _beat;
private (uint Bar, float Beat) _BarBeat;
private TimeSpan _TimeSpan;
private float _BPM;
private uint _CPB;
}
}