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C#

namespace RhythmBase.Events
{
/// <summary>
/// Represents the hands of a player.
/// </summary>
public enum PlayerHands
{
/// <summary>
/// The left hand of the player.
/// </summary>
Left,
/// <summary>
/// The right hand of the player.
/// </summary>
Right,
/// <summary>
/// Both hands of the player.
/// </summary>
Both,
/// <summary>
/// Player 1's hand.
/// </summary>
p1,
/// <summary>
/// Player 2's hand.
/// </summary>
p2
}
}