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C#

using RhythmBase.Components.Easing;
namespace RhythmBase.Events
{
/// <summary>
/// Interface representing an ease event.
/// </summary>
public interface IEaseEvent:IDurationEvent
{
/// <summary>
/// Gets or sets the type of easing.
/// </summary>
EaseType Ease { get; set; }
///// <summary>
///// Gets the default ease event.
///// </summary>
///// <value>
///// The default ease event.
///// </value>
//static abstract IEaseEvent DefaultEvent => default;
}
}