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C#

using Newtonsoft.Json;
using RhythmBase.Components;
using System.Diagnostics;
namespace RhythmBase.Events
{
/// <summary>
/// Represents an event that advances text in a room.
/// </summary>
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public class AdvanceText : BaseEvent, IRoomEvent,IDurationEvent
{
/// <summary>
/// Initializes a new instance of the <see cref="AdvanceText"/> class.
/// </summary>
public AdvanceText() { }
/// <inheritdoc/>
public override EventType Type { get; } = EventType.AdvanceText;
/// <inheritdoc/>
[JsonIgnore]
public RDRoom Rooms
{
get => Parent.Rooms;
set => Parent.Rooms = value;
}
/// <inheritdoc/>
public override Tabs Tab { get; } = Tabs.Actions;
/// <summary>
/// Gets or sets the parent floating text associated with the event.
/// </summary>
[JsonIgnore]
public FloatingText Parent { get; internal set; } = new();
/// <summary>
/// Gets or sets the fade-out duration for the text.
/// </summary>
[JsonProperty(DefaultValueHandling = DefaultValueHandling.Ignore)]
public float FadeOutDuration { get; set; }
float IDurationEvent.Duration => FadeOutDuration;
/// <summary>
/// Gets the ID of the parent floating text.
/// </summary>
[JsonProperty]
private int Id => Parent.Id;
/// <inheritdoc/>
public override string ToString() => base.ToString() + $" Index:{Parent.Children.IndexOf(this)}";
private string GetDebuggerDisplay() => ToString();
}
}