using RhythmBase.Components;
namespace RhythmBase.Events
{
///
/// Represents an event for reading narration.
///
public class ReadNarration : BaseEvent
{
///
/// Initializes a new instance of the class.
///
public ReadNarration()
{
Type = EventType.ReadNarration;
Tab = Tabs.Actions;
}
///
/// Gets the type of the event.
///
public override EventType Type { get; }
///
/// Gets or sets the text of the narration.
///
public string Text { get; set; } = "";
///
/// Gets or sets the category of the narration.
///
public NarrationCategory Category { get; set; }
///
/// Gets the tab associated with the event.
///
public override Tabs Tab { get; }
///
/// Returns a string that represents the current object.
///
/// A string that represents the current object.
public override string ToString() => base.ToString() + string.Format(" {0}", Text);
///
/// Specifies the category of the narration.
///
public enum NarrationCategory
{
///
/// Fallback category.
///
Fallback,
///
/// Navigation category.
///
Navigation,
///
/// Instruction category.
///
Instruction,
///
/// Notification category.
///
Notification,
///
/// Dialogue category.
///
Dialogue,
///
/// Description category.
///
Description = 6,
///
/// Subtitles category.
///
Subtitles
}
}
}