using RhythmBase.Components.Easing;
namespace RhythmBase.Events
{
///
/// Interface representing an ease event.
///
public interface IEaseEvent:IDurationEvent
{
///
/// Gets or sets the type of easing.
///
EaseType Ease { get; set; }
/////
///// Gets the default ease event.
/////
/////
///// The default ease event.
/////
//static abstract IEaseEvent DefaultEvent => default;
}
}