using RhythmBase.Components.Easing; namespace RhythmBase.Events { /// /// Interface representing an ease event. /// public interface IEaseEvent:IDurationEvent { /// /// Gets or sets the type of easing. /// EaseType Ease { get; set; } ///// ///// Gets the default ease event. ///// ///// ///// The default ease event. ///// //static abstract IEaseEvent DefaultEvent => default; } }