using Newtonsoft.Json;
using RhythmBase.Converters;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
namespace RhythmBase.Components
{
///
/// A point whose horizontal and vertical coordinates are non-nullable
///
[JsonConverter(typeof(RDPointsConverter))]
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public struct RDPointNI(int x, int y) : IRDVortex
{
///
/// Initializes a new instance of the struct with the specified size.
///
/// The size to initialize the point with.
public RDPointNI(RDSizeNI sz) : this(sz.Width, sz.Height) { }
///
/// Gets or sets the X coordinate of the point.
///
public int X { get; set; } = x;
///
/// Gets or sets the Y coordinate of the point.
///
public int Y { get; set; } = y;
///
/// Offsets the point by the specified point.
///
/// The point to offset by.
public void Offset(RDPointNI p)
{
X += p.X;
Y += p.Y;
}
///
/// Offsets the point by the specified size.
///
/// The size to offset by.
public void Offset(RDSizeNI p)
{
X += p.Width;
Y += p.Height;
}
///
/// Offsets the point by the specified horizontal and vertical amounts.
///
/// The horizontal offset.
/// The vertical offset.
public void Offset(int dx, int dy)
{
X += dx;
Y += dy;
}
///
/// Returns a new point with coordinates rounded up to the nearest integer values.
///
/// The point to round up.
/// A new point with coordinates rounded up.
public static RDPointNI Ceiling(RDPointN value) => new(
(int)Math.Ceiling((double)value.X),
(int)Math.Ceiling((double)value.Y)
);
///
/// Adds the specified size to the point.
///
/// The point to add to.
/// The size to add.
/// A new point with the size added.
public static RDPointNI Add(RDPointNI pt, RDSizeNI sz) => new(
pt.X + sz.Width, pt.Y + sz.Height
);
///
/// Returns a new point with coordinates truncated to the nearest integer values.
///
/// The point to truncate.
/// A new point with coordinates truncated.
public static RDPointNI Truncate(RDPointN value) => new(
(int)Math.Truncate((double)value.X),
(int)Math.Truncate((double)value.Y)
);
///
/// Subtracts the specified size from the point.
///
/// The point to subtract from.
/// The size to subtract.
/// A new point with the size subtracted.
public static RDPointNI Subtract(RDPointNI pt, RDSizeNI sz) => new(
pt.X - sz.Width, pt.Y - sz.Height
);
///
/// Returns a new point with coordinates rounded to the nearest integer values.
///
/// The point to round.
/// A new point with coordinates rounded.
public static RDPointNI Round(RDPointN value) => new(
(int)Math.Round((double)value.X),
(int)Math.Round((double)value.Y)
);
///
/// Multiplies the point by the specified 2x2 matrix.
///
/// The 2x2 matrix to multiply by.
/// A new point resulting from the matrix multiplication.
/// Thrown when the matrix is not a 2x2 matrix.
public readonly RDPointN MultipyByMatrix(float[,] matrix)
{
if (matrix.Rank == 2 && matrix.Length == 4)
{
RDPointN MultipyByMatrix = new(X * matrix[0, 0] + (Y * matrix[1, 0]), (X * matrix[0, 1]) + Y * matrix[1, 1]);
return MultipyByMatrix;
}
throw new Exception("Matrix not match, 2*2 matrix expected.");
}
///
/// Rotate.
///
public readonly RDPointN Rotate(float angle)
{
float[,] array = new float[2, 2];
array[0, 0] = (float)Math.Cos((double)angle);
array[0, 1] = (float)Math.Sin((double)angle);
array[1, 0] = -(float)Math.Sin((double)angle);
array[1, 1] = (float)Math.Cos((double)angle);
return MultipyByMatrix(array);
}
///
/// Rotate at a given pivot.
///
/// Given pivot.
/// Angle.
///
public readonly RDPointN Rotate(RDPointN pivot, float angle) => ((RDPointN)this - new RDSizeN(pivot)).Rotate(angle) + new RDSizeN(pivot);
///
public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is RDPointNI e && Equals(e);
///
public override readonly int GetHashCode()
{
HashCode h = default;
h.Add(X);
h.Add(Y);
return h.ToHashCode();
}
///
public override readonly string ToString() => $"[{X}, {Y}]";
///
public readonly bool Equals(RDPointNI other) => other.X == X && other.Y == Y;
///
public static RDPointNI operator +(RDPointNI pt, RDSizeNI sz) => Add(pt, sz);
///
public static RDPointNI operator -(RDPointNI pt, RDSizeNI sz) => Subtract(pt, sz);
///
public static RDPointNI operator *(RDPointNI pt, int x) => new(pt.X * x, pt.Y * x);
///
public static RDPointNI operator /(RDPointNI pt, int x) => new(pt.X / x, pt.Y / x);
///
public static bool operator ==(RDPointNI left, RDPointNI right) => left.Equals(right);
///
public static bool operator !=(RDPointNI left, RDPointNI right) => !left.Equals(right);
///
/// Implicitly converts an to an .
///
/// The to convert.
/// An with the same coordinates.
public static implicit operator RDPointN(RDPointNI p) => new(p.X, p.Y);
///
/// Implicitly converts an to an .
///
/// The to convert.
/// An with the same coordinates.
public static implicit operator RDPointI(RDPointNI p) => new(new int?(p.X), new int?(p.Y));
///
/// Implicitly converts an to an .
///
/// The to convert.
/// An with the same coordinates.
public static implicit operator RDPointE(RDPointNI p) => new(p.X, p.Y);
///
/// Explicitly converts an to an .
///
/// The to convert.
/// An with the same dimensions.
public static explicit operator RDSizeNI(RDPointNI p) => new(p.X, p.Y);
private readonly string GetDebuggerDisplay() => ToString();
}
}