using System; namespace RhythmBase.Adofai.Events { public class ADSetHoldSound : ADBaseTileEvent { public ADSetHoldSound() { Type = ADEventType.SetHoldSound; } public override ADEventType Type { get; } public string HoldStartSound { get; set; } public string HoldLoopSound { get; set; } public string HoldEndSound { get; set; } public string HoldMidSound { get; set; } public string HoldMidSoundType { get; set; } public float HoldMidSoundDelay { get; set; } public string HoldMidSoundTimingRelativeTo { get; set; } public int HoldSoundVolume { get; set; } } }