using System; using RhythmBase.Components; using RhythmBase.Components.Easing; using RhythmBase.Events; namespace RhythmBase.Adofai.Events { public class ADScreenTile : ADBaseTaggedTileAction, IEaseEvent { public ADScreenTile() { Type = ADEventType.ScreenTile; } public override ADEventType Type { get; } public float Duration { get; set; } public RDPoint Tile { get; set; } public EaseType Ease { get; set; } } }