using System; using RhythmBase.Components; using RhythmBase.Components.Easing; using RhythmBase.Events; namespace RhythmBase.Adofai.Events { public class ADFlash : ADBaseTaggedTileAction, IEaseEvent { public ADFlash() { Type = ADEventType.Flash; } public override ADEventType Type { get; } public float Duration { get; set; } public string Plane { get; set; } public RDColor StartColor { get; set; } public float StartOpacity { get; set; } public RDColor EndColor { get; set; } public float EndOpacity { get; set; } public EaseType Ease { get; set; } } }