using System; using RhythmBase.Components; using RhythmBase.Components.Easing; using RhythmBase.Events; namespace RhythmBase.Adofai.Events { public class ADShakeScreen : ADBaseTaggedTileAction, IEaseEvent { public ADShakeScreen() { Type = ADEventType.ShakeScreen; } public override ADEventType Type { get; } public float Duration { get; set; } public float Strength { get; set; } public float Intensity { get; set; } public EaseType Ease { get; set; } public float FadeOut { get; set; } } }