using RhythmBase.Components;
namespace RhythmBase.Events
{
///
/// Represents an action to set the beat sound in the rhythm base.
///
public class SetBeatSound : BaseRowAction
{
///
/// Initializes a new instance of the class.
///
public SetBeatSound()
{
Sound = new RDAudio();
Type = EventType.SetBeatSound;
Tab = Tabs.Sounds;
}
///
/// Gets or sets the audio sound for the beat.
///
public RDAudio Sound { get; set; }
///
/// Gets the type of the event.
///
public override EventType Type { get; }
///
/// Gets the tab associated with the event.
///
public override Tabs Tab { get; }
}
}