using RhythmBase.Components; namespace RhythmBase.Events { /// /// Represents an action to set the beat sound in the rhythm base. /// public class SetBeatSound : BaseRowAction { /// /// Initializes a new instance of the class. /// public SetBeatSound() { Sound = new RDAudio(); Type = EventType.SetBeatSound; Tab = Tabs.Sounds; } /// /// Gets or sets the audio sound for the beat. /// public RDAudio Sound { get; set; } /// /// Gets the type of the event. /// public override EventType Type { get; } /// /// Gets the tab associated with the event. /// public override Tabs Tab { get; } } }