using Newtonsoft.Json; using RhythmBase.Converters; namespace RhythmBase.Events { /// /// Enum representing different rhythm patterns. /// [JsonConverter(typeof(PatternConverter))] public enum Patterns { /// /// No pattern. /// None, /// /// Pattern X. /// X, /// /// Pattern Up. /// Up, /// /// Pattern Down. /// Down, /// /// Pattern Banana. /// Banana, /// /// Pattern Return. /// Return } }