using Newtonsoft.Json;
using RhythmBase.Converters;
namespace RhythmBase.Events
{
///
/// Enum representing different rhythm patterns.
///
[JsonConverter(typeof(PatternConverter))]
public enum Patterns
{
///
/// No pattern.
///
None,
///
/// Pattern X.
///
X,
///
/// Pattern Up.
///
Up,
///
/// Pattern Down.
///
Down,
///
/// Pattern Banana.
///
Banana,
///
/// Pattern Return.
///
Return
}
}