using System.Diagnostics;
namespace RhythmBase.Events
{
///
/// Represents an event to add a free time beat.
///
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public class AddFreeTimeBeat : BaseBeat
{
///
/// Initializes a new instance of the class.
///
public AddFreeTimeBeat() { }
///
/// Gets or sets the hold duration of the beat.
///
public float Hold { get; set; }
///
/// Gets or sets the pulse value of the beat.
///
public byte Pulse { get; set; }
///
public override EventType Type { get; } = EventType.AddFreeTimeBeat;
///
public override string ToString() => base.ToString() + $" {(Pulse + 1)}";
private string GetDebuggerDisplay() => ToString();
}
}