using Newtonsoft.Json; using RhythmBase.Converters; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; namespace RhythmBase.Components { /// /// A point whose horizontal and vertical coordinates are non-nullable /// [JsonConverter(typeof(RDPointsConverter))] [DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")] public struct RDPointN(float x, float y) : IRDVortex, IRDVortex { /// /// Initializes a new instance of the struct with the specified size. /// /// The size to initialize the point with. public RDPointN(RDSizeN sz) : this(sz.Width, sz.Height) { } /// /// Gets or sets the X coordinate of the point. /// public float X { get; set; } = x; /// /// Gets or sets the Y coordinate of the point. /// public float Y { get; set; } = y; /// /// Offsets the point by the specified size. /// /// The size to offset the point by. public void Offset(RDSizeN p) { X += p.Width; Y += p.Height; } /// /// Offsets the point by the specified point. /// /// The point to offset the point by. public void Offset(RDPointN p) { X += p.X; Y += p.Y; } /// /// Offsets the point by the specified horizontal and vertical amounts. /// /// The horizontal amount to offset the point by. /// The vertical amount to offset the point by. public void Offset(float dx, float dy) { X += dx; Y += dy; } /// /// Adds the specified size to the point. /// /// The point to add to. /// The size to add. /// A new point that is the result of the addition. public static RDPointN Add(RDPointN pt, RDSizeNI sz) { RDPointN Add = new(pt.X + (float)sz.Width, pt.Y + (float)sz.Height); return Add; } /// /// Adds the specified size to the point. /// /// The point to add to. /// The size to add. /// A new point that is the result of the addition. public static RDPointN Add(RDPointN pt, RDSizeN sz) { RDPointN Add = new(pt.X + sz.Width, pt.Y + sz.Height); return Add; } /// /// Subtracts the specified size from the point. /// /// The point to subtract from. /// The size to subtract. /// A new point that is the result of the subtraction. public static RDPointN Subtract(RDPointN pt, RDSizeNI sz) { RDPointN Subtract = new(pt.X - (float)sz.Width, pt.Y - (float)sz.Height); return Subtract; } /// /// Subtracts the specified size from the point. /// /// The point to subtract from. /// The size to subtract. /// A new point that is the result of the subtraction. public static RDPointN Subtract(RDPointN pt, RDSizeN sz) { RDPointN Subtract = new(pt.X - sz.Width, pt.Y - sz.Height); return Subtract; } /// /// Multiplies the point by the specified 2x2 matrix. /// /// The 2x2 matrix to multiply the point by. /// A new point that is the result of the multiplication. /// Thrown when the matrix is not a 2x2 matrix. public readonly RDPointN MultipyByMatrix(float[,] matrix) { if (matrix.Rank == 2 && matrix.Length == 4) { RDPointN MultipyByMatrix = new(X * matrix[0, 0] + Y * matrix[1, 0], X * matrix[0, 1] + Y * matrix[1, 1]); return MultipyByMatrix; } throw new Exception("Matrix not match, 2*2 matrix expected."); } /// /// Rotate. /// public readonly RDPointN Rotate(float angle) { float[,] array = new float[2, 2]; array[0, 0] = (float)Math.Cos((double)angle); array[0, 1] = (float)Math.Sin((double)angle); array[1, 0] = (float)-(float)Math.Sin((double)angle); array[1, 1] = (float)Math.Cos((double)angle); return MultipyByMatrix(array); } /// /// Rotate at a given pivot. /// /// Given pivot. /// Angle. /// public readonly RDPointN Rotate(RDPointN pivot, float angle) => (this - new RDSizeN(pivot)).Rotate(angle) + new RDSizeN(pivot); /// public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is RDPointN e && Equals(e); /// public override readonly int GetHashCode() { HashCode h = default; h.Add(X); h.Add(Y); return h.ToHashCode(); } /// public override readonly string ToString() => $"[{X}, {Y}]"; /// public readonly bool Equals(RDPointN other) => other.X == X && other.Y == Y; /// public static RDPointN operator +(RDPointN pt, RDSizeNI sz) => Add(pt, sz); /// public static RDPointN operator +(RDPointN pt, RDSizeN sz) => Add(pt, sz); /// public static RDPointN operator -(RDPointN pt, RDSizeNI sz) => Subtract(pt, sz); /// public static RDPointN operator -(RDPointN pt, RDSizeN sz) => Subtract(pt, sz); /// public static RDPointN operator *(RDPointN pt, float x) => new(pt.X * x, pt.Y * x); /// public static RDPointN operator /(RDPointN pt, float x) => new(pt.X / x, pt.Y / x); /// public static bool operator ==(RDPointN left, RDPointN right) => left.Equals(right); /// public static bool operator !=(RDPointN left, RDPointN right) => !left.Equals(right); /// /// Implicitly converts an to an . /// /// The to convert. /// A new with the same coordinates. public static implicit operator RDPoint(RDPointN p) => new(new float?(p.X), new float?(p.Y)); /// /// Implicitly converts an to an . /// /// The to convert. /// A new with the same coordinates. public static implicit operator RDPointE(RDPointN p) => new(p.X, p.Y); /// /// Explicitly converts an to an . /// /// The to convert. /// A new with the same dimensions. public static explicit operator RDSizeN(RDPointN p) => new(p.X, p.Y); private readonly string GetDebuggerDisplay() => ToString(); } }